0xBF - Generic Command
----------------------
Client->Server:Yes
Server->Client:Yes
Length:dynamic

byte 0xBF
short size
short command
 
0x01 - Initialize Fastwalk Prevention
--------------------------------------
Sent By: Server->Client

uint[5] keys (not six)


0x02 - Add Fastwalk Key
-----------------------
Sent By: Server->Client

uint newKey


0x03 - Help E-Mail
-----------------------
Sent By: Server->Client

char[0x20] sendersEmail (this gets appended with "@messenger.owo.com"
char[0x20] recipientsName
char[0x20] messageSubject
char[0x80] messageBody

Pre-fills outgoing help e-mail menu from GM to player.


0x04 - Close Generic Gump
-------------------------
Sent By: Server->Client

uint gumpSerial
uint buttonID


0x05 - Screen Size
------------------
Sent By: Client->Server

uint screenWidth
uint screenHeight

0x06 - Party System
-------------------
Sent By: Both


0x07 - Mouse-Related?
---------------------
Sent By: Client->Server

0x08 - Set Map
--------------
Sent By: Server->Client

byte mapID


0x09 - Wrestling Disarm
-----------------------
Sent By: Client->Server

packet ends


0x0A - Wrestling Stun
---------------------
Sent By: Client->Server

packet ends


0x0B - Client Language
----------------------
Sent By: Client->Server

char[3] language


0x0C - Closed Status Gump
-------------------------
Sent By: Client->Server

uint serial


0x0D - Oracle Speech File
-------------------------
Sent By: Both

[bool sending? - Client->Server version only]
uint speechSerial
---Server Version Ends Here---
char[0x96] oracleText
char[0x50] oracleKeyword

Client selects a *.txt file; the file is read 2 lines at a time, and the data
is sent back to the server until EOF.  Blank lines cannot exist.


0x0E - 3D Client Animation
--------------------------
Sent By: ?

0x0F - Has Third Dawn?
----------------------
Sent By: Client

0x10 - Item Properties
----------------------
Sent By: Server->Client

uint serial
uint nameCliloc
loop
{
	uint clilocID
	if( clilocID == -3)
	{
		ushort length?
		char[] tokenData
	}
	else
	{
		ushort amount
	}
}
uint 0xFFFFFFFF